> For the complete documentation index, see [llms.txt](https://help.smartico.ai/welcome/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.smartico.ai/welcome/products/mini-games/matchx-game/faq-matchx-game.md).

# FAQ: MatchX game

### How the game can be presented to the players

Like any other mini-game, the MatchX game can be accessed in a few ways:

* From the main gamification widget, from the left menu called "Match X"
* With a deep-link "dp:gf\_matchx" (or "dp:gf\_matchx\&id=\<TEMPLATE\_ID>" for a specific game) with the possibility to run as part of the widget or standalone. Please read [Deep-links](/welcome/products/tools-and-guides/deep-links.md)
* Triggered from the Journey or Scheduled campaign. Please read [Mini-games usage in marketing campaigns](/welcome/products/crm-automation/crm-automation/usage-in-marketing-campaigns.md)
* Embedded directly on your website, please read [Loading MatchX & Quiz games on website](/welcome/products/mini-games/matchx-game/loading-matchx-game-as-part-of-your-website.md)

### Can players edit their predictions before the round begins?

Yes, provided the round has the "Allow edit answers" option enabled (default is enabled). Players can modify their submitted predictions at any time until the round's entry deadline ("Last bet date") is reached.

### How to make "Match X" menu to be visible in the main widget

The section should be enabled by the Smartico team, please get in touch with your success manager. You can also change the translation of the "Match X" menu in the "Translations" in the Smartico BackOffice.

### Is it possible to change some text in the Match X UI

Static UI labels, tab headers, and button texts can be changed per label and brand in the Translations section in the Smartico BackOffice. Dynamic game texts such as team names, round descriptions, and custom rules are translated directly within the MatchX Template and Round configuration forms.

### Can team names, event details, or team logos be customized?

Yes. When configuring events in a round, you can edit each event in the BackOffice to customize team names, replace team logo images with custom image URLs, or provide language translations for team and event names.

### Is there a way to change the color scheme and images in the Match X UI

Yes, it's possible. Please contact your success manager and provide the desired color scheme, and we will prepare custom styling for your case

### Are penalties included after both full-time and overtime?

Penalty shootouts that occur after full-time and overtime are not included in the match result. However, in-game penalty goals scored during regular full-time or overtime play are included.

### How are points awarded for predictions and leaderboards calculated?

Points are determined by the round's scoring configuration:

* **Full Win**: Awarded when a player correctly predicts the exact final score.
* **Partial Win**: Awarded when a player predicts the correct match winner or outcome (e.g. Home Win, Draw, or Away Win) but misses the exact score.
* **Loss**: Assigned when the predicted outcome is incorrect (awards 0 points by default, or the configured lost score).

Leaderboard rankings aggregate points earned across round events. For full details on leaderboard tiebreakers, seasonal point accumulation, and round settlement, please read [Leaderboard](/welcome/products/mini-games/matchx-game/leaderboard.md) and [Resolution of a Round](/welcome/products/mini-games/matchx-game/resolution-of-a-round.md).


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