▪️Giftbox Skins
For the 'GiftBox,' you need to upload a set of images using the reference package from the archive. Below you can find our global skins, which are available in the Back Office. If you'd like to customize them, you can use the reference packages provided:







Note: For the 'Giftbox' game your JSON file should be a valid Lottie animation. You can test it with https://app.lottiefiles.com/preview or another Lottie files tester website. The animation should have the same frame count, as follows:
[0-35] -> loop; [36] -> stop frame before opening for all boxes except the selected one; [35, 80] -> win animation frames; [81, 90] -> closing the box animation; [91, 118] -> lose animation frames;
When creating the Lottie animation, make sure the animation container has the correct proportions:
Height:
2x
Width:
x

The 'animation container' refers to:
Illustrator: the Artboard
Figma: the Frame
After Effects: the Composition
This container defines the background area where the animation will play, so keeping the proportions consistent ensures the animation displays correctly in the minigame.
The opening animation of the Giftbox can be adjusted on skin level from the BO. The ‘Animation speed’ setting is set to 0.5 by default. You can choose any value between 0.1 (slowest) and 1 (fastest), giving you full control over how fast the opening giftbox animation plays.

You can customize your own JSON from the default skin pack, but please ensure that you maintain the total frame count and frame animations as per our guidelines.
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