🪩Ballanza

Ballanza is an engaging and dynamic mini-game where players drop a ball that bounces between pegs before landing on a prize at the bottom of the board. Players control where to drop the ball from a moving launcher, adding an exciting element to the game.

How it works?

The ‘Ballanza’ mini-game comes with 3 pre-built global skins (ready to use), but it is fully customizable, and it allows you to create your own skin. You can also specify the type and quantity of prizes, determine the cost type for attempts (free, gamification points, or spin attempts), define the user segment eligible to access the game, and much more.

Gameplay: When the player opens the game, a moving launcher appears holding the ball. The player decides when to release it by pressing the ‘Drop the ball’ button. The ball then bounces through pegs until it lands on one of the prizes at the bottom - whichever slot it falls into determines the reward.

Configuration

You can configure Ballanza in the Back Office → Gamification → Mini-Games section. Its setup template is similar to other random mini-games (Spin the Wheel, Scratch Card, Gift Box), featuring the following tabs:

  • General Settings

  • Advanced Settings

  • Prizes

  • Winnings

  • No Claimed Prizes

  • BI

  • Used In

The main difference is that Ballanza supports between 2 and 7 prizes only.

BO: Ballanza game template

Standalone Mode

You can launch Ballanza in standalone mode directly from a campaign or via a deep link. This makes it easy to trigger the game from missions or other features.

Examples:

  • dp:gf_saw&id=123 → opens the game with ID 123 in the Gamification Widget context

  • dp:gf_saw&id=123&standalone=true → opens the same game in standalone mode

Stanalone mode of Ballanza mini-game

You can find all the skins here:

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